04/03/2019

Using textual and semiotic analysis, this article analyzes how the Extreme Ice Survey (EIS) uses photography to produce demonstrative evidence of glacial retreat which, in turn, anchors a transmedia narrative about climate change.

25/02/2019

Results from a discourse analysis of 937 comments in online forums of two Austrian newspapers show that the social sciences are often referred to as a “special case”. While some use this argument to neglect its societal relevance, others use it to highlight its role as societal problem solver.

18/02/2019

A timely arrival in the academic literature on science communication through online video, this book reports on the results of a major international project that has explored in depth this emerging field of research.

11/02/2019

Science Hunters is an outreach project which employs the computer game Minecraft to engage children with scientific learning and research through school visits, events, and extracurricular clubs. We principally target children who may experience barriers to accessing Higher Education, including low socioeconomic status,...

05/02/2019

Meaningful science engagement beyond one-way outreach is needed to encourage science-based decision making. This pilot study aimed to instigate dialogue and deliberation concerning climate change and public health. Feedback from science café participants was used to design a panel-based museum exhibit that asked visitors to...

28/01/2019

Over the past decade, science festival expos have emerged as popular opportunities for practicing scientists to engage in education outreach with public audiences. In this paper, a partial proportional odds model was used to analyze 5,498 surveys collected from attendees at 14 science expos around the United States....

22/01/2019

Young people's decisions to study post-compulsory science are strongly influenced by the attitude of their parents, but many families, especially those from deprived backgrounds, see science as ‘narrow’ and ‘not for us’. We asked whether family attendance at a science festival — a growing but under-studied activity — could...

17/01/2019

Seven papers focusing on "design standards", "design methods" and "user experience in the physical and digital world" explore how citizen science volunteers interact with digital tools, what they expect from them, and why these technologies succeed or fail.

17/01/2019

Focusing on a recent standard (BS ISO 27500:2016 “The human-centred organisation”) which encourages the adoption of a sociotechnical systems perspective across a wide range of businesses, organizations and ventures, authors discuss its potential application to virtual citizen science.

17/01/2019

Although hundreds of citizen science applications exist, there is lack of detailed analysis of volunteers' needs and requirements, usability mistakes and user experiences. Authors perform a literature review to identify articles which discuss user issues and develop a set of design guidelines.