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2 publications found
This paper explores the idea of the post-museum as an immersive knowledge experience facilitating conceptual and strategic directions in public engagement with science and technology. It considers the extent to which the museum has evolved from repository of cultural artefacts to experience-based process of knowledge acquisition and production. The post-museum is invoked as a model of participatory pedagogy that moves beyond traditional forms of learning, knowledge acquisition and knowledge interface, and conceptualisations of the learner in science. It is presented as an educational and recreational experience, which locates and translates knowledge to the novice or non-traditional patron using rich social narratives that ground scientific expertise in the practice of everyday life. The experience of science is thus made familiar and relevant and concurrently regulated and owned by the visitor. The learner is consequently recast from passive recipient of information-bites to choreographer, translator and innovator within a scientific knowledge continuum.
The online world constitutes an ever-expanding store and incubator for scientific information. It is also a social space where forms of creative interaction engender new ways of approaching science. Critically, the web is not only a repository of knowledge but a means with which to experience, interact and even supplement this bank. Social Network Sites are a key feature of such activity. This paper explores the potential for Social Network Sites (SNS) as an innovative pedagogical tool that precipitate the ‘incidental learner’. I suggest that these online spaces, characterised by informality, open-access, user input and widespread popularity, offer a potentially indispensable means of furthering the public understanding of science; and significantly one that is rooted in dialogue.